Update 0.7.0 Cartography Verified

Scavland Map — Zalesye Overworld, Outpost Camps & Bunker Locations

Comprehensive tactical cartography across the Zalesye exclusion sector: 4 forward outpost hubs (Arcadia, Mechanist Base, Mudlark Camp, Microrayion), Subterranean Bunker B-4 entry coordinates, 3-hour container reset cycles, and mattress sleep rules.

Evidence: Official Steam announcements & community reports · Update 0.7.0
Scavland overworld tactical map with location markers, outposts, and hazard boundaries
Zalesye overworld tactical grid showing settlement hubs, outpost camps, and perimeter hazards
Subterranean military bunker tactical corridor and reinforced blast doors in Scavland
Subterranean military bunker reinforced blast door and tactical interior corridor
Cartography & Outpost Rules Summary
  • Four Regional Outposts (Update 0.7.0): Crafting stations and player stashes were officially deployed across Arcadia, Mechanist Base, Mudlark Camp, and Microrayion.
  • Independent Outpost Stashes: Outpost stashes feature one storage tab and do not mirror the inventory of the main Zalesye village stash, providing isolated forward storage.
  • Main Village Stash Expansions: The central Zalesye safehouse stash can be upgraded by purchasing expansion tabs from Traders for 50,000 Rubles each.
  • Subterranean Bunkers (3-Hour Reset): Underground military facilities like Bunker B-4 require a Red Keycard and refresh all high-tier weapon crates on a 3-hour reset cycle.
  • Mattress Sleeping Rule: Only beds equipped with mattresses can be used to sleep and advance time; ambient campfires provide doubled passive healing during field expeditions.

Zalesye Sector Breakdown & Landmarks

The Zalesye exclusion sector is divided into distinct zones defined by environmental hazard levels, mutant spawns, and scavenging yield:

Zalesye Central Village

Neutral / Safe Zone
Key POI & Loot: Merchant Markets · Gunsmith Bench · Safehouse Bed

The central civilization hub. Features core vendors (Grigory, Petar, Alexi, Vesna), medical facilities, and the primary player safehouse. Upgradable stash expansions are purchased here from Traders for 50,000 Rubles per extra tab.

Farm M12

Low Hazard
Key POI & Loot: Agricultural Tools · Food Caches · Seeds

Open agricultural fields featuring long sightlines and low mutant patrol density. Excellent early-game foraging zone with minimal line-of-sight ambushes.

Lumber Mill South

Moderate Hazard
Key POI & Loot: Heavy Timber · Mechanical Scrap · Toolboxes

Sprawling industrial yard filled with timber piles and machinery sheds. Patrol routes are active; keep sidearms ready for medium-range raider encounters.

Burned Village

Moderate Hazard
Key POI & Loot: Residential Salvage · Hardware · Electrical Boards

Charred residential ruins. As of Update 0.7.0, enemy spawns are rebalanced with a maximum cap of 1 Big Rat, reducing previous sudden multi-mutant swarms.

Swamp Crossing

High Hazard
Key POI & Loot: Anomalous Sludge · Biological Samples · Military Footlockers

Deep muddy terrain that hampers sprint mobility. Update 0.7.0 repositioned Sucker ambush spawns and reduced projectile spit speeds by approximately 30% for fairer counter-play.

Hospital Beds & Yefim Cemetery

Severe Hazard
Key POI & Loot: Advanced Medical Supplies · Surgical Kits · High-Tier Stash

Dense contamination zone requiring gas masks and anti-rad medicine. Heavy mutant presence surrounding the cemetery and derelict ward buildings.

Subterranean Bunker B-4

Extreme Hazard
Key POI & Loot: Military Weapon Crates · Attachment Spawns · High-Tier Rad-Loot

Underground high-security vault northwest of central Zalesye beyond the railway embankment. Requires a Red Keycard to breach reinforced blast doors. Operates on a strict 3-hour loot container reset cycle.

Four Forward Outpost Hubs (Update 0.7.0)

Update 0.7.0 resolved long-range traversal fatigue by establishing fully functional forward camps equipped with crafting stations and local stashes:

Western Sector

Arcadia Outpost

Crafting Station · 1-Tab Player Stash · Safe Resting

A fortified forward camp serving western salvage expeditions. In Update 0.7.0, dedicated crafting stations and a secure player stash were established here to support long-range scavengers operating near industrial perimeters.

Field Tactic: Use the 1-tab stash as an interim depot for heavy scrap and weapon parts before transferring valuables back to Zalesye.
North-Central Sector

Mechanist Base

Crafting Station · 1-Tab Player Stash · Workbench Hub

Technician stronghold equipped with specialized toolbenches and fabrication facilities. Added in Update 0.7.0, this outpost enables field repairs and ammunition crafting without requiring a full trek to the central village.

Field Tactic: Ideal staging point for high-tier weapon maintenance and modification prior to entering bunker zones.
Southern Marshland

Mudlark Camp

Crafting Station · 1-Tab Player Stash · Wetland Staging

Elevated wooden stilt settlement bordering the southern exclusion marsh. Added in Update 0.7.0 with workbench and stash utilities, offering refuge from waterlogged hazards and mutant ambushes.

Field Tactic: Stash anti-radiation meds and clean filters here before traversing the dangerous Swamp Crossing.
Eastern Residential Ruins

Microrayion Outpost

Crafting Station · 1-Tab Player Stash · Urban Extraction Waypoint

Fortified apartment complex block offering tactical overwatch and storage in the dense eastern ruins. Update 0.7.0 added full crafting bench and local storage capabilities.

Field Tactic: Provides a secure sorting post after looting residential apartments and nearby supply caches.

Subterranean Military Bunkers & 3-Hour Resets

Bunker B-4 & Underground Complex Layout

Subterranean Bunkers (principally Sector B-4) represent the most lucrative endgame loot installations in the Zalesye exclusion zone. Accessing the lower subterranean blast doors requires a verified Red Keycard, obtainable from military raider bosses or rare high-tier safehouse caches.

Access Requirement Red Keycard Required

Single-use electronic keycard consumed upon opening reinforced blast doors.

Container Refresh 3-Hour Reset Cycle

Military crates and weapon containers refresh after 3 hours of real-time elapsed.

Environmental Threat Severe Radiation & CQB

Heavy ionizing radiation in flooded lower decks; requires gas mask and high-caliber buckshot.

Detailed breach tactics, enemy patrol patterns, and extraction points are covered in our dedicated Red Keycard & Bunker Loot Recovery Guide.

Field Rest, Healing & Border Hazards (Update 0.7.0)

  • Mattress Sleep Requirement: In Update 0.7.0, sleeping to skip hazardous night hours (21:00 to 06:00) strictly requires beds equipped with mattresses. Bare wooden frames or canvas cots will not trigger sleep interaction.
  • Doubled Campfire Healing: To compensate for strict mattress sleep rules while exploring remote sectors, campfire healing has been doubled, making ambient firepits crucial field recovery points.
  • Line-of-Sight Sandbag Borders: Sandbags placed across wasteland boundaries act as solid physical borders while allowing NPCs to maintain visual line-of-sight, preventing unfair blind-spot exploits.
  • Spiked Barricades: Update 0.7.0 added Spiked Barricades across major road bottlenecks and perimeter choke points; navigate around them carefully to avoid puncture trauma.

Cartography & World Exploration Guides

Explore tactical deep dives on specific regions, navigation devices, and bunker recovery loops:

Core detector missing troubleshooting and anomaly scanner detection gameplay in Scavland
Exploration Confirmed · Exploration

Anomaly Scanner

Complete guide to the Core Detector anomaly scanner in Catching Current: locating the Flux Aspect Core, audio pitch tracking, missing item bug fix, and quicksave reset.

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Lootable consumables, tactical backpacks, and barter scrap in Scavland inventory
Resources Confirmed · Resources

Loot & Backpacks

Scavland loot and backpack guide: maximizing carry weight capacity, barter values vs crafting junk, spark plug payouts, and fast inventory management.

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A misty hazardous zone in Scavland
Exploration Confirmed · Exploration

The Mist

What the official material establishes about the Mist, plus a careful field-note format for testing its dangers.

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Scavland overworld tactical map with location markers, outposts, and hazard boundaries
Exploration Confirmed · Exploration

Map & Locations

Complete Scavland full map & locations guide: 3x expanded Zalesye world, Arcadia, Mechanist Base, Mudlark Camp, Microrayion stashes, Bunker B-4 landmarks, and safe routes.

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A scavenger navigating dense Mist and radiation hazards with a detector
Exploration Confirmed · Exploration

Mist & Radiation

Surviving the toxic Mist, managing gas mask filter degradation, and farming high-tier artifacts safely in Zalesye.

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A heavy blast door inside a Soviet subterranean bunker requiring a Red Keycard scanner
Exploration Confirmed · Exploration

Red Keycard & Bunkers

Complete Scavland bunker guide: subterranean bunker entrance locations in northwestern Zalesye, Red Keycard vault access, military loot respawn cycles, and emergency extract routes.

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Arcadia regional outpost camp, fortifications, and player stash in Scavland
Exploration Confirmed · Exploration

Arcadia Outpost Guide

Explore the eastern regional settlement of Arcadia in Scavland: Update 0.7.0 crafting tables and player stashes, bandit borders, and specialized traders.

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Mechanist industrial base, workbenches, and weapon modifications in Scavland
Exploration Confirmed · Exploration

Mechanist Base Guide

Explore the industrial Mechanist Base in Scavland: high-tier tech traders, weapon attachment workbenches, Tier 2/3 reputation unlocks, and secure stashes.

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Mudlark wetland camp, wooden boardwalks, and hunter outposts in Scavland
Exploration Confirmed · Exploration

Mudlark Camp Guide

Explore Mudlark Camp in Scavland: southern wetland location, mutant trophy bounties with Bogdan, Update 0.7.0 field stash, and swamp traversal.

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Microrayion Soviet residential concrete blocks and rooftop sniper vantage points in Scavland
Exploration Confirmed · Exploration

Microrayion Blocks

Explore the Microrayion residential blocks in Scavland: multi-story Soviet apartment buildings, rooftop sniper perches, locked loot rooms, and stash locations.

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Sector B-4 subterranean military bunker entrance and concrete blast doors in Scavland
Exploration Confirmed · Exploration

Sector B-4 Bunker

Comprehensive tactical guide to the Sector B-4 subterranean bunker in Scavland: Red Keycard access, ventilation shafts, radioactive valves, and high-tier military vaults.

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Glowing spatial anomaly and floating artifact extraction during Mist weather in Scavland
Exploration Confirmed · Exploration

Mist Anomalies & Artifacts

Master Scavland anomalies and artifacts: electric arc traps, gravity fissures, toxic clouds, Anomaly Scanner sweeps, and legendary artifact passive stat buffs.

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