Scavland Full Map & Locations Guide

Main Camps, Bunker Coordinates & Stash Hubs (Update 0.7.0)

Complete Scavland full map & locations guide: 3x expanded Zalesye world, Arcadia, Mechanist Base, Mudlark Camp, Microrayion stashes, Bunker B-4 landmarks, and safe routes.

Evidence: Official Steam announcements & community reports · Update 0.7.0
Quick answerNavigating the wasteland in Scavland centers around the central hub of Zalesye and the four major regional outposts: Arcadia, Mechanist Base, Mudlark Camp, and Microrayion. Since Early Access, the game world expanded roughly 3x in scale, introducing interconnected roads, faction territories, and secret underground complexes. In Update 0.7.0, crafting stations and player stashes were added to all four main camps, giving scavengers localized field bases across the map; non-village camp stashes feature one storage tab and maintain independent inventories from the main village stash. Subterranean Bunkers (such as Sector B-4 located northwest of Zalesye past the railway embankment) operate on a 3-hour loot reset cycle and require a Red Keycard for entry. Resting across the map strictly requires beds with mattresses to skip time and restore vitality, while campfires provide doubled passive health regeneration. For comprehensive POI layout, inspect our [Tactical Map Hub](/maps/) and [Beginner Survival Guide](/guide/scavland-beginner-guide/).
Scavland overworld tactical map with location markers, outposts, and hazard boundaries

Media: user-provided authorized asset pack · Official Steam announcements & community reports · Update 0.7.0. This image supports context, not every mechanic described on the page.

Field notes

Official Video Reference: We Found ARCADIA! Deep Into Bandit Territory | SCAVLAND · Mr Feudal

  • 01 · 3x World Expansion & Tactical Map Overview: Since Early Access release, Scavland world map expanded roughly 3x in size across Zalesye, introducing paved road networks, faction-controlled outposts, and hazardous border zones. Use our [Tactical Map Hub](/maps/) alongside the in-game Journal Map [M] to track active player coordinates and sector borders.
  • 02 · Outpost Stashes & Crafting Stations (Update 0.7.0): Four primary regional outposts across Zalesye—Arcadia, Mechanist Base, Mudlark Camp, and Microrayion—feature dedicated Crafting Tables and Player Stashes. These camp lockers have one tab and do not share items with the village, providing secure local drop points for heavy salvage.
  • 03 · Main Village Operations Hub & Stash Expansions: The central neutral settlement of Zalesye remains your primary trading and operations base. While outpost lockers are fixed at one tab, the main village stash can be upgraded by purchasing stash expansions from Traders for 50,000 Rubles per additional tab.
  • 04 · Locating Subterranean Bunkers (Bunker B-4 Landmarks): Addressing player confusion over missing bunker entrances, underground military bunkers are reached by heading northwest from central Zalesye beyond the railway berm into Sector B-4. Look for low-profile reinforced concrete blast structures, hazard-striped steel bulkheads, and red radiation warning signs. Unlocking the inner vault requires a Red Keycard.
  • 05 · Bunker 3-Hour Loot Container Resets: Subterranean bunkers feature a dedicated 3-hour internal loot reset timer (180 in-game minutes) for military weapon crates and electronic components. Plan an efficient raid rotation between surface contracts and underground bunker sweeps.
  • 06 · Mattress Sleep Rules, Campfires & Border Safety: In Update 0.7.0, only beds with mattresses can be used for sleeping to pass time and restore health. In the field away from mattress beds, lit campfires grant doubled passive health regeneration. Be aware that world border sandbag walls block movement while preserving enemy visual line-of-sight.

Evidence boundary

World Scale Scavland world map is roughly 3x larger with new settlements, roads, and faction territories
Outpost Crafting & Stashes Update 0.7.0 added crafting stations and stashes to Arcadia, Mechanist Base, Mudlark Camp, and Microrayion (independent inventory, 1 tab)
Bunker B-4 Navigation Underground military bunkers feature reinforced blast doors situated northwest of Zalesye beyond the railway berm
Bunker Reset Timer Subterranean bunkers reset loot containers every 3 in-game hours
Village Stash Expansion Main village stash can be expanded for 50,000 Rubles from Traders (Update 0.7.0)
Mattress Sleep Requirement Only beds with mattresses can be used for sleeping since Update 0.7.0
Campfire Healing Buff Update 0.7.0 doubled health regeneration rate at lit campfires
Evidence Baseline Official Steam announcements & community reports · Update 0.7.0

Questions players ask

Where is the underground bunker entrance located on the map?

Bunker entrances (such as Sector B-4) are situated northwest of central Zalesye beyond the northern railway embankment. Look for low-profile reinforced concrete structures with yellow-and-black hazard striping and heavy blast doors. A Red Keycard is required to unlock the inner vault.

Do outpost stashes share items with the main village stash?

No. Stashes at Arcadia, Mechanist Base, Mudlark Camp, and Microrayion feature one storage tab and maintain independent local inventories that do not sync with the central village stash.

How often do underground bunkers reset their loot containers?

Subterranean bunkers operate on a 3-hour physical reset cycle (180 in-game minutes) once the player exits the zone, allowing repeatable farming runs between surface contracts.

How do I expand my permanent stash capacity?

Visit a Trader in the central village and purchase a Stash expansion for 50,000 Rubles to unlock an additional Stash tab. Outpost camp stashes cannot currently be expanded.

Where can I sleep on the map to pass time and restore health?

Since Update 0.7.0, only beds with mattresses can be used for sleeping. When away from mattress beds, resting beside a lit campfire grants doubled passive health regeneration.